2.1 从 go
命令谈起
Go 程序的生命周期要从执行 go
命令开始谈起。
2.1.1 Go Run 与 Go Build 命令
- 设置具体的指令
- go run –> run.CmdRun
- go build –> work.CmdBuild
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| // src/cmd/go/main.go
func init() {
base.Go.Commands = []*base.Command{
work.CmdBuild,
run.CmdRun,
...
}
}
func main() {
flag.Usage = base.Usage
flag.Parse()
log.SetFlags(0)
args := flag.Args()
if len(args) < 1 {
base.Usage()
}
...
// 从左至右依次解析 go 指令
BigCmdLoop:
for bigCmd := base.Go; ; {
for _, cmd := range bigCmd.Commands {
// 匹配具体的指令,args[0] 是 go 指令后紧跟的第一个参数,如 run、build。
if cmd.Name() != args[0] {
continue
}
...
// 根据指令和参数执行编译或运行
cmd.Run(cmd, args)
base.Exit()
return
}
...
}
}
|
TODO:
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| // src/cmd/go/internal/work/build.go
var CmdBuild = &base.Command{
UsageLine: "go build [-o output] [-i] [build flags] [packages]",
Short: "compile packages and dependencies",
Long: `...`,
}
func init() {
CmdBuild.Run = runBuild
// -o 参数解析
CmdBuild.Flag.StringVar(&cfg.BuildO, "o", "", "output file or directory")
...
switch build.Default.Compiler {
case "gc", "gccgo":
buildCompiler{}.Set(build.Default.Compiler) // gc
}
}
type buildCompiler struct{}
func (c buildCompiler) Set(value string) error {
switch value {
case "gc":
BuildToolchain = gcToolchain{}
...
}
...
return nil
}
func runBuild(cmd *base.Command, args []string) {
BuildInit()
var b Builder
b.Init()
pkgs := load.PackagesForBuild(args)
...
depMode := ModeBuild
if cfg.BuildI {
depMode = ModeInstall
}
...
a := &Action{Mode: "go build"}
for _, p := range pkgs {
a.Deps = append(a.Deps, b.AutoAction(ModeBuild, depMode, p))
}
...
b.Do(a)
}
|
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| type Builder struct {
WorkDir string // the temporary work directory (ends in filepath.Separator)
actionCache map[cacheKey]*Action // a cache of already-constructed actions
mkdirCache map[string]bool // a cache of created directories
flagCache map[[2]string]bool // a cache of supported compiler flags
Print func(args ...interface{}) (int, error)
IsCmdList bool // running as part of go list; set p.Stale and additional fields below
NeedError bool // list needs p.Error
NeedExport bool // list needs p.Export
NeedCompiledGoFiles bool // list needs p.CompiledGoFIles
objdirSeq int // counter for NewObjdir
pkgSeq int
output sync.Mutex
scriptDir string // current directory in printed script
exec sync.Mutex
readySema chan bool
ready actionQueue
id sync.Mutex
toolIDCache map[string]string // tool name -> tool ID
buildIDCache map[string]string // file name -> build ID
}
// AutoAction returns the "right" action for go build or go install of p.
func (b *Builder) AutoAction(mode, depMode BuildMode, p *load.Package) *Action {
if p.Name == "main" {
return b.LinkAction(mode, depMode, p)
}
return b.CompileAction(mode, depMode, p)
}
|
TODO: 未完成,当前内容来源于 src/cmd/compile/README